﻿using System;
using System . Collections . Generic;
using System . Linq;
using System . Text;
using System . Threading . Tasks;

namespace GameClassLibrary
{
    public class StartGameParameters
    {
        public long StartMoney { get; set; }

        public TimeSpan GameTime { get; set; }

        public Maps . MapProxy Map { get; set; }

        public List<Tuple<Players . Models . PlayerModel , Players . PlayerType>> PlayerConfig { get; set; } = new List<Tuple<Players . Models . PlayerModel , Players . PlayerType>> ( );


        public long ConditionsToWin { get; set; }

    }
}
